SN Systems Tech Blog

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Linker Optimizations

ARTICLE BY: Binutils Team
POSTED: Nov 10, 2014
TAGS: Build, Linker, Toolchain

When developing for games consoles, there are known limits on the amount of storage available. Learn about two Linker features which can help with this; dead-stripping and de-duplication.

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Function-level Profiling

ARTICLE BY: Performance Analysis Team
POSTED: Jun 30, 2014
TAGS: Analyze, Razor

One of the most frequently asked questions our Performance Analysis team hears is "Which are my hottest functions, and why?". This article covers some of the features we provide to try and answer that question.

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Building with the Network

ARTICLE BY: Dominic Robinson
POSTED: Jun 24, 2014
TAGS: Build, SN-DBS

Learn how SN-DBS significantly reduces compile times for games console development projects, by sharing the work between computers on a network.

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