We are a technology company and we hire only the very best candidates. As well as having the relevant qualifications and programming abilities, we expect great communication and problem-solving skills plus dedication to producing quality software.

In return, we offer an impressive benefits package, as well as the opportunity and expert guidance to develop new skills and shape your talents into a successful career. Check out our current vacancies below. If you're excited by any of them, and you think you have what it takes, we’d love to hear from you.  


Developer Support Engineer – Campbell, California

The position is great for a graduate or someone with a few years of experience in software support or development/testing. Strong computer science/engineering qualifications and C/C++ experience are a must, as is a desire to work at the cutting edge of the PlayStation® development tools industry. The role’s primary activity is to provide front-line support to PlayStation® game developers, artists and testers (licensees) in their use of SN Systems' products; investigating and resolving technical problems.

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C++ Software Engineer - Bristol

Join the team that creates the development tools used to make every PlayStation® game. You will work with experienced colleagues on a range of tools (graphical and command-line) and APIs. These tools are part of the PlayStation SDK and are used by thousands of game developers, testers, artists and producers.

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DevOps Engineer - Bristol

SN Systems creates best-in-class development tools to help PlayStation® game studios make great games. It is important that we continually improve and enhance our in-house tooling to help us improve turnaround times and maintain the quality that PlayStation developers have come to expect. To that end, we are looking for a DevOps engineer who can improve our continuous integration systems. You will optimize and automate wherever possible, leading to the key objective of reducing build and test times.

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Software Engineer, Distributed Build Systems - Bristol

The SN-DBS team develops a distributed build accelerator that distributes C/C++ compilation and other data processing tasks across a network of computers

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