SN Systems Tech Blog

Filter:

    Linker Optimizations

    ARTICLE BY: Binutils Team
    POSTED: Nov 10, 2014
    TAGS: Build, Linker, Toolchain

    When developing for games consoles, there are known limits on the amount of storage available. Learn about two Linker features which can help with this; dead-stripping and de-duplication.

    READ THE WHOLE POST 

    Building with the Network

    ARTICLE BY: Dominic Robinson
    POSTED: Jun 24, 2014
    TAGS: Build, SN-DBS

    Learn how SN-DBS significantly reduces compile times for games console development projects, by sharing the work between computers on a network.

    READ THE WHOLE POST