SN Systems Tech Blog

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    Linker Optimizations

    ARTICLE BY: Binutlis Team
    POSTED: Nov 10, 2014
    TAGS: Build, Linker, Toolchain

    When developing for games consoles, there are known limits on the amount of storage available. Learn about two Linker features which can help with this; dead-stripping and de-duplication.

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    Building with the Network

    ARTICLE BY: Dominic Robinson
    POSTED: Jun 24, 2014
    TAGS: Build, SN-DBS

    Learn how SN-DBS significantly reduces compile times for games console development projects, by sharing the work between computers on a network.

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