Vacancy : Part-time Japanese Technical Translator - Bristol
Whilst ideally we would appoint a permanent employee; we would consider this role being undertaken by a contractor
SN Systems create the programming tools for PlayStation® platforms including PlayStation®4 Pro, PlayStation® VR and PlayStation® Vita. These programming tools support every stage of the development process: from setting up and controlling the development hardware; to compiling and debugging code; and profiling the game to eke out the last ounce of performance.
The tools are used by thousands of programmers, artists, designers and testers every day. To help them make the most of these tools they need high quality user documentation. The documentation includes user guides, API references, release notes, online help, video tutorials and web content.
We are looking for an office based technical translator 3 days a week, to translate this documentation to Japanese
- Translate software documentation from English to Japanese as directed by Technical Writers
- Translate Japanese correspondence to English
- Take screen shots of tool user interfaces on Japanese Windows locale
- Work closely with Technical Writers to provide appropriate content for Japanese developers
- Participate in reviews of Japanese documents
- Provide estimates for tasks
- Maintain terminology and Style Guides
- Keep track of translation jobs and time spent
Candidates must be motivated, adaptable to working in this fast moving industry, and have a clear idea of how they can contribute to SN Systems Limited.
Candidates should submit a CV to firstname.lastname@example.org.
Candidates must be eligible to work legally within the British Isles.
About SN Systems
We create development tools for PlayStation® platforms including PlayStation®4 Pro and PlayStation®VR. From debuggers and performance analyzers to compilers and target communication servers, our products are designed to make PlayStation® developer’s work easier and more efficient.
As a team under Sony Interactive Entertainment's (SIE) Hardware Engineering and Operation division working on research and development, we have a deep understanding of game developers' needs, and use our expertise to create a range of advanced development tools.
We currently employ c. 90 people in Bristol (HQ), Dublin and San Jose in a dynamic environment where change is the norm.