Vacancy : Industry Placement Opportunity 2019
About the role:
Join the team that develops and tests the development tools used to create every PlayStation® game.
SN Systems, part of Sony Interactive Entertainment (SIE), offers well-respected industry placement opportunities each year in its software development department. The programme is for one year and provides the chance to work at the cutting edge of the PlayStation® development tools industry.
During the year you will spend time working in a number of our teams including the compiler, debugger and performance analysis tools teams. You will have the opportunity to contribute towards new versions of our software tools by developing code, measuring performance, writing tests, and analyzing customer problems. You will be mentored by experienced engineers throughout your time with us.
Normally we take students who have completed two years of a three or four year Computer Science degree course.
- Studying a recognised Computer Science degree course.
If you feel you have what it takes to work for a multi-national company serving some of the biggest game studios around the world, submit a CV and covering letter indicating why you are interested in the role, and your relevant experience (through course modules, projects and so on). The closing date for the placement commencing Summer 2019 is 31st January 2019.
The first stage of our assessment process will be to email you a technical assessment to complete, which takes around an hour, and can be started at a time convenient to you.
Send your application to firstname.lastname@example.org.
About SN Systems:
We create development tools for PlayStation® platforms including PlayStation®4 Pro and PlayStation®VR. From debuggers and performance analyzers to compilers and target communication servers, our products are designed to make PlayStation® developers' work easier and more efficient. As a team under Sony Interactive Entertainment's (SIE) Hardware Engineering and Operation division working on research and development, we have a deep understanding of game developers' needs, and use our expertise to create a range of advanced development tools.
We currently employ c. 95 people in Bristol (HQ), Dublin and San Jose in a dynamic environment where change is the norm.