Testimonial

The SN Systems toolset has been pivotal in our PlayStation®3 development.

Tuner has been a fantastic asset in identifying bottlenecks, and SN-DBS made a huge difference to reduce our build times. The support from SN is always swift and beneficial too - there is no question these tools have made a real impact to the quality and success of our products. 

Chris Southall
Technical Director
SEGA Publishing Europe

We're Hiring!

Toolchain Engineers

SN Systems has exciting opportunities for Toolchain Engineers to join our teams in Bristol, UK and San Jose, USA.

Within the team, emphasis is placed on designing robust and maintainable applications.

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Tuner for PlayStation®2

ps2tools&middleware

Overview

SN Systems' Tuner lets you capture and visualize program behavior so that you can eliminate conflicts and bottlenecks in your code. High performance games can now be achieved with less guesswork.

The Tuner products have a highly advanced user interface which provides a great deal of detailed information in an easy to understand and visualize format. Tuner does not require you to alter your game code in any way, and even works on optimized release code.

You can save your captured data and easily compare it with other captures. Finally, a quick and efficient way to see if your code changes have improved game execution or not!

Features and Benefits

Click on any of the bullet points below to view more details.

  • No source modification required
  • Multiple compatible debug formats (ECOFF/STABS and DWARF)
  • Real-time data capture and instrumented functions
  • Frame by frame analysis
  • Extensive data capture
  • Fill/Circular buffer support
  • Advanced user interface and visualizations graphs
  • Multiple user markers
  • Visual code performance pointers
  • Configurable data collection rates

New features in v1.4.0 released 29th September 2003:

  • Option added to group all PC sample hits by the source file that the function where the hit occurred belongs.
  • Option added to PC sample trace context menu to copy all function names to the clipboard.
  • Added option to launch an external editor from the source view (default is Visual Studio 6.0).
  • Mouse-rollover feature added to PC Sample trace - this highlights the line that the mouse is currently over.
  • Improved Frame Sync trace in Game View to show Min, Max and Average statistics.
  • Improved Frame Time trace to include graph of frame time as well as bar chart.
  • sceSifRebootIOP is now detected and handled correctly.

Screenshots

Click on the thumbnail images below to view a larger screenshot.

PS2 Tuner Screenshot
PS2 Tuner Screenshot
PS2 Tuner Screenshot
PS2 Tuner Screenshot
PS2 Tuner Screenshot
PS2 Tuner Screenshot

System requirements

  • Windows 2000 or XP Professional
  • Sony Computer Entertainment PlayStation®2 Development Tool DTL-T10000 or DTL-T15000.
  • Network card

Prices

Please contact contact@snsys.com for further information.

Copyright © 2012 Sony Computer Entertainment Inc./SN Systems Ltd. All Rights Reserved.