The SN Systems toolset has been pivotal in our PlayStation®3 development.
Tuner has been a fantastic asset in identifying bottlenecks, and SN-DBS made a huge difference to reduce our build times. The support from SN is always swift and beneficial too - there is no question these tools have made a real impact to the quality and success of our products.
Chris Southall
Technical Director
SEGA Publishing Europe
Free to all PlayStation® game title developers!
It slashes compile times by distributing your source code builds between cooperating PCs on your local area network
The Product Licensing System enables end users to activate software products. An overview of the Product Licensing System can be viewed here.
For detailed information on how the PLS works with your product, make a selection from the table below.